tag:blogger.com,1999:blog-1966268702453044660.post7605203852890622868..comments2024-02-29T00:38:48.299-08:00Comments on Sand, Cider and Spaceships: BB75 - DUST to Dust. All Hail Nova!Drackarnhttp://www.blogger.com/profile/13450640948811964177noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1966268702453044660.post-23277426436249922562016-05-18T02:05:12.725-07:002016-05-18T02:05:12.725-07:00All valid points, yet i lost faith that the Dust F...All valid points, yet i lost faith that the Dust FPS team can provide a basic "satisfying" FPS experience. I played mostly logi and the lock-on mechanic, scan and overall balance, gameplay was poor and did not improve much over several patches.<br /><br />Most weapons and vehicles felt unresponsive and sluggish, compared to other FPS offerings.<br />The biggest problem i had was the "strange" aim assist, since i never played a console FPS where i felt so incompetent. Even at short range i always had problems killing players with the most basic assault rifles or pistols.<br /><br />So i fear history simply repeat's itself, by trying to create a USP and integrate with eve, without delivering a satisfying core FPS experience and maps/gamemodes. Any USP you attach to a poorly executed FPS, will result in a low player base. The exception seems to-be large sandbox games, with rubbish FPS gameplay.Anonymousnoreply@blogger.com