/start_rant
Many of us in faction war are suffering a mix of burn out or are just plainly pissed of with the mechanics. Please CCP, do something! Risk vs Reward is utterly broken.
Take a week old alt. Put them in a 2m ISK frigate and go run some FW plex for the Caldari. With the squids at tier 3, a small plex will net you over 30,000 LP. If the LP store prices are low, that LP will get you around 18,000,000 ISK when you cash out. If the market isn't saturated and prices are normal, you'll get around 30,000,000m ISK. If you hold on to that LP and wait for the cycle of FW to spin round and LP prices to rise as the otherside dominates, you can make 45,000,000m ISK. All that reward from that single 15 minute plex (plus say 5 minutes for travelling) where you just have to kill one easy destroyer rat!
THAT IS UP TO 45M ISK FOR 20 MINUTES WORK WITH A WEEK OLD TOON IN A 2m ISK SHIP!
Seriously? 60 to 90m ISK per hour and if you lose your ship and get podded so what? In fact most people want to get podded after losing their ship! They are still on their free clone and the 'Pod Express' means they are back home much faster and can jump into another 2m ISK frigate and get back out there. Where is the risk? I can see the reward, there is plenty of that. But there is no risk. A free clone and a 2m ISK loss is not risk. Running level 4 missions in high-sec is not that profitable and carrys substantially more risk. You need a much more expensive ship to run level 4's in high sec. Why risk a 200m ISK battleship or a 1bn ISK Marauder when you can make more money using a 2m ISK T1 frigate, a low SP character and a free clone?
But what if you don't want to even risk that?
Well then, you grab your Venture, your triple stabbed Merlin or Punisher, your kitey Condor with cloaking device.
Now the problem is this. These arseholes are trying to kick me out of my home. OK, not directly but if the Caldari take Nisuwa I'd not be able to dock there and access my five years of Eve Online stuffz. So I, and my fellow Nisuwa residents, have to play whack-a-mole constantly with these risk-adverse asshats.
"Point! Nevermind, he's stabbed."
"Going after Merlin in Novice Outpost. Oh, he cloaked."
This is 95% of the Caldari militia. So we resport to dual scram ships and fast 'decloaking' set ups. Then once you are in one of those ships you are bound to run into one of the one-in-twenty in the Caldari who are flying an actual combat ship!
Risk vs Reward is utterly broken in faction war. Yes, we have more people than ever in low sec, but most are low SP alts flying either ghetto fit T1 frigates or stabbed/cloaked T1 frigates. It needs sorting. Here are some ideas:-
Timer Roll-Back
If a ship leaves or cloaks up in a faction war plex then the timer resets. To capture a plex you have to get in there and HOLD it! If you warp off to a safe and then wait until the enemy has left the plex then your 'hard work' should be undone. This will make a massive difference to LP farming. Rather than playing whack-a-mole constantly we just need to chase them out of the plex once every ten minutes or so.
Pimp the Rats
CCP, we made a mistake. When we asked for the faction rats to be nerfed it was to level the PvP playing field. We never expected farming alts to become such an issue. Please pimp the rats a bit. Either add extra rats or buff their tank and/or DPS. Balance the risk with the reward.
Gimp the Stabs
This goes with the above. The faction rats are so weak that even with three warp core stabalisers, a new-ish toon can still easily beat them. If we upped the PG requirements of warp core stabalisers that would hurt the DPS of the triple stabbed Merlins and Punishers. Another option would be to further gimp scan resolution and targetting range. Haulers or travel fit ships don't need to target anyone so it is not hurting 'legitimate' users of warp-core stabs.
Have the 'Button' Ghost-Target Enemies
It doesn't have to show, but have the structure in the plex 'lock' any hostile that enters. Same agro mechanic as the NPC rat in there. So when farmers try to cloak they get the same message as a militia pilot gets when he tries to cloak in hostile hi-sec "You cannot cloak as the enemy navy are tracking you" or whatever it says. This is supposed to be a military outpost. Surely they have a method of tracking hostiles entering that space!
The timer roll-back and the inability to cloak will have the biggest effects on faction war. It will severely hurt the farmers who do not want to fight, don't care about the war. They are simply there to leach LP.
FW is in danger of turning into a ISK fountain that rolls backwards and forwards every six to nine months. One side will get a high teir and all the farmers will farm like mad. Eventually the LP market will be flooded and the prices will crash as the othersides spikes from low supply. So the farmers will swap alts and farm the otherside. Faction War is supposed to be about PvP. Currently its a lucrative PvE with less risk than high-sec level 4 missioning.
/end_rant
Edit - To the forums! https://forums.eveonline.com/default.aspx?g=posts&t=303513
Many of us in faction war are suffering a mix of burn out or are just plainly pissed of with the mechanics. Please CCP, do something! Risk vs Reward is utterly broken.
Take a week old alt. Put them in a 2m ISK frigate and go run some FW plex for the Caldari. With the squids at tier 3, a small plex will net you over 30,000 LP. If the LP store prices are low, that LP will get you around 18,000,000 ISK when you cash out. If the market isn't saturated and prices are normal, you'll get around 30,000,000m ISK. If you hold on to that LP and wait for the cycle of FW to spin round and LP prices to rise as the otherside dominates, you can make 45,000,000m ISK. All that reward from that single 15 minute plex (plus say 5 minutes for travelling) where you just have to kill one easy destroyer rat!
THAT IS UP TO 45M ISK FOR 20 MINUTES WORK WITH A WEEK OLD TOON IN A 2m ISK SHIP!
But what if you don't want to even risk that?
Well then, you grab your Venture, your triple stabbed Merlin or Punisher, your kitey Condor with cloaking device.
Now the problem is this. These arseholes are trying to kick me out of my home. OK, not directly but if the Caldari take Nisuwa I'd not be able to dock there and access my five years of Eve Online stuffz. So I, and my fellow Nisuwa residents, have to play whack-a-mole constantly with these risk-adverse asshats.
"Point! Nevermind, he's stabbed."
"Going after Merlin in Novice Outpost. Oh, he cloaked."
This is 95% of the Caldari militia. So we resport to dual scram ships and fast 'decloaking' set ups. Then once you are in one of those ships you are bound to run into one of the one-in-twenty in the Caldari who are flying an actual combat ship!
Timer Roll-Back
If a ship leaves or cloaks up in a faction war plex then the timer resets. To capture a plex you have to get in there and HOLD it! If you warp off to a safe and then wait until the enemy has left the plex then your 'hard work' should be undone. This will make a massive difference to LP farming. Rather than playing whack-a-mole constantly we just need to chase them out of the plex once every ten minutes or so.
Pimp the Rats
CCP, we made a mistake. When we asked for the faction rats to be nerfed it was to level the PvP playing field. We never expected farming alts to become such an issue. Please pimp the rats a bit. Either add extra rats or buff their tank and/or DPS. Balance the risk with the reward.
Gimp the Stabs
This goes with the above. The faction rats are so weak that even with three warp core stabalisers, a new-ish toon can still easily beat them. If we upped the PG requirements of warp core stabalisers that would hurt the DPS of the triple stabbed Merlins and Punishers. Another option would be to further gimp scan resolution and targetting range. Haulers or travel fit ships don't need to target anyone so it is not hurting 'legitimate' users of warp-core stabs.
Have the 'Button' Ghost-Target Enemies
It doesn't have to show, but have the structure in the plex 'lock' any hostile that enters. Same agro mechanic as the NPC rat in there. So when farmers try to cloak they get the same message as a militia pilot gets when he tries to cloak in hostile hi-sec "You cannot cloak as the enemy navy are tracking you" or whatever it says. This is supposed to be a military outpost. Surely they have a method of tracking hostiles entering that space!
FW is in danger of turning into a ISK fountain that rolls backwards and forwards every six to nine months. One side will get a high teir and all the farmers will farm like mad. Eventually the LP market will be flooded and the prices will crash as the othersides spikes from low supply. So the farmers will swap alts and farm the otherside. Faction War is supposed to be about PvP. Currently its a lucrative PvE with less risk than high-sec level 4 missioning.
/end_rant
Edit - To the forums! https://forums.eveonline.com/default.aspx?g=posts&t=303513
















































