Welcome to the continuing monthly EVE Blog Banters and our 74th edition! For more details about what the blog banters are please visit the Blog Banter page.
The Most Important Reveal at Fanfest Was......
So when this Blog Banter goes live Fanfest will be over. Hungover geeks from around the world will be departing Reykjavik after a five-day binge of important internet spaceships and partying. Whether you were there in person, watched the streams or read the dev blogs on your mobile hidden under your work desk there was probably something in there that gave you a "nerd-boner". What for you personally was the most important thing to come out of Fanfest 2016?
So when this Blog Banter goes live Fanfest will be over. Hungover geeks from around the world will be departing Reykjavik after a five-day binge of important internet spaceships and partying. Whether you were there in person, watched the streams or read the dev blogs on your mobile hidden under your work desk there was probably something in there that gave you a "nerd-boner". What for you personally was the most important thing to come out of Fanfest 2016?
BB74 - The Biggest Reveal Was... Nothing.
As a Low-Sec PvP player I wasn't expecting much. Citadels and capital ships won't feature a huge amount in my game play. Fanfest was fantastic and I was braced for another "Not going to be much for me in the announcements" anyway. OK there were things like Project Nova and the new expansion looks glorious. However I'm talking selfishly here about low-sec and PvP. What's in it for me personally?
*Warning - Full bodied whine post incoming. Grab the cheese!*
There was the Low-Sec/Crimewatch/PvP Round Table that gave me some hope. It shouldn't have been a shock that I was disappointed there too.
The issue was, if you recorded the session and hid which exact Devs were there, it would be very difficult to know which year you were actually watching. The issues and suggested improvements raised by the players were the same, the responses from CCP were the same.
"This is a problem/fix needed/good idea"
"Yes it is. We could take some action on that."
"Yes it is. We could take some action on that."
OK, so not every point raised was like that. There were some "nopes" or "that's actually working as intended". For example "Can be build super-caps in low-sec?" However, CCP agreed many of these were issues that should be addressed.
As they did on the exact same issues in 2015 and in 2014 and...
We did get a partial fix to cloaking in FW plex the other year but the farmers just swapped to stabbed Tristans. Many of the other things which were agreed would be a good idea never materialised.
OK we are a minority and cannot expect a huge amount of Dev Time. However it would be nice to get some small improvements. We might be a minority but the largest room set for the roundtables was standing room only for this one.
So the biggest reveal for me at this year's fanfest is I can probably skip the low-sec/PvP roundtable next year. I already can tell you 90% of the points players will raised and the responses they'll get.
/end_whine_play_eve
I think they played it right by not doing enormous reveals this time. It would have taken too much attention off the Citadel release which is pretty important.
ReplyDeleteI think fleet boost changes and citadels are going to make quite significant changes in low-sec. The most important change will be support for markets and research/manufacturing vented that aren't as messy as POSes!
ReplyDeleteWhere do I link my blog for the blog banter? https://janirvam.wordpress.com/2016/04/30/bb74-the-most-important-reveal-at-fanfest-was/
ReplyDelete