Sunday, November 20, 2016

Blog Banter - Topic?

I'm a bad Capsuleer. I won't bore you with the specifics but last few months have not been great. Just look back at the posting on here and you'll see it died off mostly and the less said about my kill-board the better in the last half year. Anyway, I'm making an effort to get back into things and lets be honest, how important is real life anyway?

One thing I have neglected has been the Blog Banters so that needs sorting out straight away as I've missed September and October. Bad Drack! Bad Drack!

The "Potential Topic List" is a tad empty currently. Any suggestions for a question you'd like to have the various Eve Online Bloggers discuss?

Outstanding ones that have been suggested over last few months include (I'm paraphasing these to keep them short):-
  • The Big Reset - What would happen if CCP reset ALL THE THINGS? Suddenly everyone is in a Rookie ship with 800k ish skill points, 5000 ISK and nothing else..
  • PvE v1 - CCP have been running more PvE events recently. What are the pros and cons of the current in game PvE. Should CCP invest more into this side of the game, if so how?
  • PvE v2 - CCP continue to make PvE harder and harder. Ganking is easier than ever. Mining and hauling are more difficult than ever. PvE is stagnant and neglected. Are CCP focusing on the niche of PvP too much?
  • Null Sec Mechanics - Following World War Bee/War of Sovless Aggression/Casio Wars what does does the big slug-fests say about current Null Sec Sov Mechanics. Do things need to change? If so what?
Any of these float your starship or have you got a better idea? Leave a comment below or fire me an Eve-Mail and it might go out to the Bloggers this week!


  1. I love the idea of the big re-set. As long as you ignore the fact that everyone would rage quit!

  2. The Big Reset. Vote One.

    PvE v2 - Vote Two.

  3. And ignoring the fact that the dust would reset in its current configuration (+/-) within a month

    Simply put, the organizations that rule null would still rule null.

  4. I would like to know what do bloggers think about the reason why CCP has gone F2P. It's not for the noobs, it's not for the currrent players, it's not for retired players, so why do it? Who benefits from this?

  5. My question is: Should CCP put more effort into rewards for loyal customers?

    Why this topic? A long long time ago, CCP sold a collectors edition shipped with a mystery code that should provide funny, cosmetic stuff in some not so regular occasions, it hasn’t happened anything since release, has it? Second point: CCP once sold the HD stream to fanfest combined with the ingame goodies visitors would get. Next time the HD was for free (that’s nice) but the goodies could only be acquired by adding 3, 6, or 12 month sub to your account, totally ignoring whether an account was already on long-time sub or not.
    As you might have noticed I find this lack of gratitude towards loyal customers alienating and would wish for a change here. But how do others think about that? Is it too self-righteous to expect small signs of gratitude for being a loyal customer? Is a customer purchasing half a year in advance more loyal than someone plexing every now and than probably missing out a few weeks or months a year? Would be great to hear what a wider community thinks about it.

    Best regards

  6. For a naval gazing option, how about:
    Eve Media. A life beyond betting sponsorship?